{"updated":1784673507096,"entries":[{"id":"1529123852586713301","timestamp":"2026-07-21T13:52:16.204000+00:00","edited":"2026-07-21T14:34:23.866000+00:00","pinned":false,"title":"Kill zones set on all maps","body":"• Fall off the edge or into the void and you go down instantly\n• Some maps have per-area zones, so safe drops stay safe\n• Live leaderboards now up at mcinfected.org"},{"id":"1528849929974583578","timestamp":"2026-07-20T19:43:47.964000+00:00","edited":null,"pinned":false,"title":"MCInfected — Update, 20 July","body":"## New\n• Class descriptions in-game — every class in the class menu now shows its passive, ability and cooldown right in the tooltip\n• Ability cooldown on your XP bar — empty when you cast, fills as it recovers, full bar = ready. The number counts the seconds\n• Loadout Organizer shows your real kit — your rank gear and prestige perks, exactly what you'll spawn with, updating as you rank up\n• Live leaderboards on the website — standings from the server now show at mcinfected.org\n\n## Item Shop\n• The Item Shop is survivors-only during a round. Infected can no longer buy from /shop mid-game — stocking the horde up on grenades warped the whole match\n\n## Combat\n• Grenades no longer knock you around. Frag's blast shove is gone, and getting clipped by the thrown item itself no longer adds a second shove on top. Frag still deals its full 5 hearts — only the knockback was removed\n• Chain Bomb reworked. It now runs its full 8 seconds no matter what, everyone stays roped. The leash is shorter too (2.5 blocks, was 4), so a chained pack really is stuck together\n\n## Fixes\n• The lobby is completely safe — no damage of any kind while you're waiting. Drowning, suffocation, fire, fall, all of it. Damage returns to normal the instant a round puts you on the map\n• Switching class mid-life after fighting no longer half-applies the new class — no more fire-punching Drowned with a missing trident\n• Survivors always get their scorestreak, cookies and kill-feed credit for downing an infected, on every kill path\n• Shop and Mystery Chest overflow is deleted instead of dropping on the ground for anyone to grab\n• Map-vote totals show donor multipliers correctly — a Titan's vote reads as 4"},{"id":"1527821157569396866","timestamp":"2026-07-17T23:35:49.509000+00:00","edited":null,"pinned":false,"title":"🔧 **Update — July 17**","body":"**Fixes**\n• Husk, Drowned and Bogged no longer show your armour — you see the bare mob like every other class\n• Illusioner's Vanish now actually makes you invisible, and the decoy copies scatter properly instead of stacking in one spot\n• Creeper's Overload no longer explodes after you die — killing the creeper before the blast now stops it completely\n• Fall damage now works when you drop into spawn — the spawn shield stops attacks, not gravity\n• **/sneak now saves** — turn it on once and it sticks through rounds, the lobby and relogs, until you /sneak again\n• Typing /respawn before a round no longer sends you to the lobby — you stay in the arena\n\n**Class tiers**\n• Drowned and Phantom are now Titan classes\n• Bogged is now free for everyone\n• (Free classes: Zombie, Husk, Bogged)\n\n**Ranks & Prestige**\n• Rank name colours now match the classic MCInfected: white → yellow → green → aqua, with Commander in magenta\n• Prestige insignia are the original symbols: ❄ ❊ ✽ ❋ ❇ ✵ ❀ ❁ ✬ ✫ ✷ ✺ ✪\n• Max prestige raised from 10 to 13 (for symbols, will eventually add more)"},{"id":"1526760033528840304","timestamp":"2026-07-15T01:19:17.823000+00:00","edited":null,"pinned":false,"title":"All  abilities and classes subject to change","body":""},{"id":"1526759627562418246","timestamp":"2026-07-15T01:17:41.033000+00:00","edited":null,"pinned":false,"title":"@here","body":""},{"id":"1526759595333259304","timestamp":"2026-07-15T01:17:33.349000+00:00","edited":"2026-07-15T01:17:48.077000+00:00","pinned":false,"title":"🛡 BALANCE & FIXES","body":"**Spawn safe zone** — freshly spawned infected are invulnerable near spawn points. Take a hit out in the map and it's gone for that life — no hiding at spawn when low. No bows or abilities can be used from inside the zone, and survivors never get the shield.\n\n**Ability changes:**\n• Blaze: hold right-click to fire instantly, or tap to hover and fire from the air.\n• Creeper: the blast now kills you too — a real creeper trade.\n• Skeleton: bone is now a fast, flat sniper shot, 2 hearts.\n• Wither Skeleton: pull reaches farther.\n• Enderman: 1s can't-hit-can't-be-hit after teleporting.\n• Illusioner: keeps Vanish + energy through death.\n\n**Fixes & rules:**\n• Food and shop items finally stack properly.\n• /shop buy <item> <amount> for bulk buying.\n• Using an ability locks your class for that life.\n• All items disabled once the round ends.\n• Grenades fizzle near spawn points.\n• Crafting fully disabled; armour can't be removed mid-round.\n• Vampire bat form lasts its full 10s; Phantom no longer kicked for flying.\n• Lobby morphs no longer carry into rounds.\n• AFK timer: 3 minutes."},{"id":"1526759579701084293","timestamp":"2026-07-15T01:17:29.622000+00:00","edited":null,"pinned":false,"title":"⚙ NEW FEATURES","body":"**🧭 Class picker GUI** — all 23 kits in one clickable menu (lobby item, /class, statues).\n**🔄 Switch Class compass** — infected can change class mid-round. Instant and unlimited while you haven't fought or used an ability that life; otherwise it applies next respawn.\n**⚑ Beacon respawn menu** — die as infected while Summoner beacons are up and a menu lets you pick which one to spawn at.\n**🕷 Spider: Sky Hook** — grapple to any block within 15 blocks.\n**🔮 Summoner: Recall** — teleport to your newest beacon.\n**🎙 Voice chat** — install the Simple Voice Chat mod to talk to players near you. Optional.\n**🏆 New leaderboards** — restyled boards with rank tags and your own position vs everyone ever.\n**🎭 Cosmetics** — morphs + statues for all 10 new classes, menu sorted by rarity, rank-only items clearly marked.\n**💥 Screen flash** when a big ability hits you — toggle in /profile."},{"id":"1526759556091215902","timestamp":"2026-07-15T01:17:23.993000+00:00","edited":null,"pinned":false,"title":"☣ 10 NEW INFECTED CLASSES","body":"The infected roster is now **23 classes**. The new ones:\n\n**🆓 Free**\n🏜 **Husk** — grab a survivor and throw them ~10 blocks, knocking over anyone they hit.\n🌊 **Drowned** — trident harpoon: hit a survivor to pull yourself to them, hit a wall to grapple.\n\n**🟢 Vanguard**\n🕸 **Bogged** — arrow that traps a survivor in a cocoon; punch out in 3 hits.\n🐛 **Silverfish** — release 4 biting bugs; 2 more burst out when you die. One hit kills a bug.\n\n**🔵 Champion**\n🌬 **Breeze** — huge aimed leap, lands with a gust. No fall damage. Rooftops aren't safe.\n🦇 **Phantom** — fly up, hover, then dive-bomb when YOU choose. Respawns gliding over your corpse.\n🕷 **Cave Spider** — pounce onto a survivor's back and bite; teammates knock it off in 2 hits.\n\n**🟠 Titan**\n🐗 **Ravager** — unstoppable glowing charge that flings survivors aside.\n🔥 **Blaze** — fire 3 explosive fireballs. Melee ignites; immune to fire.\n🟣 **Vex** — 3 homing bolts hurl survivors up and down. Block the bolt to negate it.\n\nEvery class has a counter — dodge it, break it, or peel it off a teammate."}]}